Syahrul Y., Syahrul Y. (2020) Implementation of Anagram Word Games to Enrich Students Vocabulary at the Eighth Grade of SMP Negeri 2 Batulappa. Undergraduate thesis, IAIN Parepare.

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Abstract

Vocabulary is an important aspect in all English teaching. Many methods, strategies and techniques had been used by the teachers, lecturers and instructors in teaching vocabulary. Using Anagram Word Games is suitable for the teacher in teaching the vocabulary and it gives solution for the teacher in teaching learning activities. This research focuses on improving students’ vocabulary mastery through anagram word games at the eighth grade of SMP Negeri 2 Batulappa. In this study the researcher used pre-experimental design, by one group pre-test and post-test design. There were two variables they were independent variable was Anagram Word Games and dependent variable was Vocabulary Mastery. The population of this research was the eighth grade of SMP Negeri 2 Batulappa in academic years 2018-2019 which consist two classes. The sample of this research was eighth two class, the researcher taken one class of them randomly without paying attention on their ability and recommended by homeroom teacher of SMP Negeri 2 Batulappa. In collecting data on students vocabulary mastery the researcher has taken one month before and after giving trreatment. In this research, the researcher used a pre experimental design pre test and post test, which is the effects of treatment is judged by the difference between the pre-test and the post-test scores. The success of the treatment is determined by comparing pre-test and post- test score. To collect the data, the researcher used instrument test that consist of pre-test and post-test. Based on the analysis, the researcher found that Anagram media is able to enrich the students vocabulary mastery. The students’ vocabulary mastery was enrich significantly by looking at pre test mean score were 43.44. By the end of the study the result of Anagram Word Games to enrich vocabulary mastery enhance after giving treatment. The mean score of post test indicate 72.58. The impact through Anagram Word Games seems to be significant in students improvement in vocabulary mastery. It can be concluded that treatment have been effective.

Item Type: Thesis (Undergraduate)
Uncontrolled Keywords: Vocabulary mastery, Anagram Word Games
Subjects: 20 LANGUAGE, COMMUNICATION AND CULTURE > 2003 Language Studies > 200302 English Language
Divisions: Fakultas Tarbiyah > Program Studi Pendidikan Agama Islam
Depositing User: Subhan Saleh
Date Deposited: 08 Mar 2021 02:27
Last Modified: 08 Mar 2021 02:27
URI: https://repository.iainpare.ac.id/id/eprint/2196

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